Players can also now detach stationary turrets for portable use (albeit slower movement speeds and forced third-person perspective). Players can also carry and deploy (using the button originally used to reload) special portable "equipment" (including trip mines, gravitational lifts, and bubble shield generators). Players can now use separate buttons (defaulting to the "bumper" buttons) to reload each dual-wielded weapon (in which the secondary reload button doubles as switching grenades, if the player is not dual-wielding). The MA5-series Assault Rifle makes a return as the Master Chief's weapon of choice (while players can also use the powerful Spartan Laser, and various new Jiralhanae weapons, such as the Spike and Firebomb Grenades, the close-ranged Gravity Hammer, the Mauler, and the Spike Rifle). Halo 3 has brought various additions and changes to Halo 2's gameplay mechanics. With the help of both the United Nations Space Command (mainly by Sergeant Major Avery Johnson, Commander Miranda Keyes, and Fleet Admiral Terrence Hood) and the Sangheili (mainly by The Arbiter), Master Chief must defend Earth from the remaining forces of the Prophet of Truth (led by the Jiralhanae) while preventing Truth from activating the entire Halo array and figuring out how to end the Flood infestation, once and for all. Set two weeks after the Master Chief escaped the Flood-infested Covenant space station High Charity (by boarding the Forerunner Dreadnaught of the Prophet of Truth), the game starts with the Master Chief disembarking and crash-landing in an east African jungle. It is the first in the series to be released on the Xbox 360. The third game in the Halo franchise (and the last in the original Halo trilogy), Halo 3 continues the story of the SPARTAN-II super-soldier known as Master Chief and concludes the events of the Human-Covenant War. Halo 3 is a sci-fi first-person shooter developed by Bungie and published by Microsoft for the Xbox 360 on September 25, 2007. Overview Master Chief, ready to "finish the fight".
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